Mass Effect Homeworlds 3
Each of the Homeworlds issues focuses on a different Mass Effect character. The first issue focused on James Vega, a new squad mate in Mass Effect 3 and it was mediocre. The second issue focused on Tali, just before her introduction in the first Mass Effect game and it was great. This issue focuses on Garrus just before you find him in Mass Effect 2. Is it good like Tali’s issue, or forgettable like Vega’s issue?
First of all, this series has a weird name. Despite the fact that it’s called Homeworlds, none of the issues’ main stories have taken place on their character’s homeworld. That said, this was a fairly good comic. It digs deep into the relationship Garrus has with his father through flashbacks while he’s killing Omega’s gangsters from his vantage point. It explores why he left C-Sec in greater detail than the games did. We get to see exactly how his team was betrayed and he even has what could have been his last conversation with his father.
The only weak part of this issue is the art. It’s not necessarily bad, but it’s way too simple to be good. Character’s don’t have much detail and neither do the environments. Most backgrounds have one or two colours at the most. That said, everything is recognizable and it still looks like the Mass Effect universe. That and the blood looks fairly convincing.
If you like Mass Effect 2 and Garrus’s character, you’ll like this comic. The artwork might not be that good, but everything else works perfectly. If you haven’t played Mass Effect 2, frankly I have no idea if you’ll like this or not.